Spellforce where is fyrmir




















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Try adjusting the terms of your search, you can search by game titles, publishers, and developers. TBA Owned Free. Menu Store New releases. Sign in Create account Sign in. The search term must be at least 3 characters long. Spellforce series How to kill Fyrmir? Elenarie Elenarie Sorry, data for given user is currently unavailable. YES NO. Was this article informative? In This Article. In SpellForce' single-player action, players will enjoy a unique mixture of RTS and RPG elements that offer the player exciting gaming challenges through a persistent game world with a continuous, gripping storyline and numerous sub-quests.

The series offers multiplayer action where up to three gamers can play cooperatively over a LAN. Suggestive Themes, Violence.

Head south into a large ruin area and clear it. Put a half dozen towers are the ruins entrance to block it from any roaming skeletons. Head north. On the east side is the entrance to Snake Pass.

Have your workers put some towers along the east cliff wall. Clear the entrance and continue north. Move your army down to the entrance to snake pass. Head northwest to some more ruins and more roaming Ashbone Cavestalker skeletons.

Set up some towers here also. To the northeast is Sirkah, Soulthief and some Envoys of Death. To the far north is a army of sorcerers and archers at the Northern Windwall portal. Send your army there to clear it and return it back to the entrance of Snake Pass. Once all of this part of the map is secure, its time to enter Snake Pass. Take all your forces through Snake Pass cleaning it of enemy forces. At the end is a ruin area where Zahir and some undead await you. Kill them all.

Activate the Bindstone then continue east up the hill to the Portal to Howling Mounds. Go talk to Malicor Serpentes then journey to Greydusk vale Fortress. Talk to Morton then to Thurgon. Kill Thurgon then talk to Morton again. You are done with this board. Sell off excess items and destroy all enemy buildings on the map.

Head back to the east and enter the Portal to Howling Mounds. I was level 18 at this point. You start heading into a small area with a Dwarf Monument. Clear it of all foes and head north into the main area. You have 6 spawn camp areas here, 5 of them with their Commanders of Korshar. On the east side is the gate to the east, you can't open that yet until all 5 Commanders are dead.

The good thing is the undead guarding the gate have unlimited respawn if they are killed. Go ahead and clear the west area solo with your Avatar. You want to kill all the Commanders of Korshar except for the northeast one save him for last.

At the northeast Commander camp there is a sleeping body. Talk to it twice to awaken it with the Octagon. It will become a temp party guest and give you a nice Chaos Axe. To the northwest a Spellweaver guards the body of a dead soldier. When you have the area clear except for the northeast Commander go start your Dwarf base. You want to maximize your base. While its building send your Avatar between the various camps and kill any spawn. Your goal is to get your 50 max soldiers and use them to farm some of the camps.

Produce 40 upgraded Defenders the only distance Dwarf troops and 10 upgraded Battle Priests. Have 10 troops per camp, 8 Defenders and 2 Battle Priests up front. Have your Avatar keep the spawn down at the NE base without killing the Commander, and you can have him head down to the gate to kill foes also.

After a while you can switch your farming to the unlimited spawn at the gate. Clear the other 5 camps and send your entire force to the gate with your Avatar. Clear the gate, the spawn will return from the south. Line up your army with Battle Priests in the front and just mow down the undead that keep spawning.

Put your Avatar by the NE base to draw any spawn there down. Sit back and farm as long as you want. When you are bored and ready have your Avatar clear the northeast base. The east gate will open. Stand fast at the gate entrance with your army and Avatar to take down some initial waves. Then enter the base with your army and head north. Clear out the north spawn point and keep about 12 troops to hold it.

A t-chest is here. Take your Avatar northeast to the north side where 2 t-chests are. Now with your remainder troops and Avatar clear out the south spawn point.

A Bindstone and t-chest are here. Again set up 12 troops to farm the spawn point and continue east with your remaining army. Clear out the area and you will find 3 t-chests in the area. Move north to the next spawn point, again putting 12 troops here to farm it.

Get the t-chest. Take the rest and move north to another spawn point and clear it. Set your remaining troops here. Now move your Avatar east then south up to the final Tier. Clear all foes in the final Tier.

This tier has 2 spawn points and a Portal to the Inner area. Have your 2 west forces destroy their buildings and move up to these 2 spawn points. Get all t-chests. Finally send your Avatar through the Portal. Activate the Bindstone and summon your Heros. Move through the small maze and kill all foes on the way to the end where you'll fight Korshar.

Hit the Bindstone and Journey to Greyfell a few quests to do. Talk to Tanara the Seamstress and turn in the letter. Talk to Orthanc to turn in the 5 soulstones and pick the Greataxe reward. Talk to Fink McWinter at the south marketplace and give him the fragment.

Now its time to head to Leafshade. Journey to Leafshade, we have Mercenaries to kill. They are very strong you will need an army to back you up. Journey to the south Bindstone and kill the couple Mercenaries in the area. Activate your Human Monument and start maxxing out your army. The Mercenaries will kill your troops easy, I suggest making healers and archers so they can back YOU up.

Work your way and kill Fayt and get his fragment piece. He will reward you with a ring. Make sure its the Malachy ring, its very powerful. If not, reload. I was level 20 at this point.

Head down the hill killing a couple undead on the way to Uthar. Talk to him and get the t-chest nearby. Head south and east into your main base area. The Whisper map is basically a very large center area with main undead bases east and south.

So most of your defenses should be facing east and south. Since your Avatar is very powerful at this point you can explore solo before you activate your Monument. In the center is your Elf and Dwarf Monuments. Head north up a long pathway at the end take a left and you'll go up a spiral hill where an undead base is. Go down and now head east you'll find a Mosaic. You'll reach a main intersection. North leads to the final boss Ismail. You are actually strong enough to take him solo, but don't.

If you go south it leads to Lea's Avengers undead. They are strong, but you can take them if you want solo. Search the gravestone and Lea's Ghost arrives. Now go east down the hill to the east undead base. There are 3 t-chests you can loot here. Kill all foes. Now go back to your main center area. Due south is another undead base. To the southeast are ruins with undead.

All the way south is a square undead fortress holding 2 t-chests. Going southwest, you'll reach a undead ruins. A couple undead bases are down here also. The Harbringer of Frenzy is here and the Griffin of Uthar you can free.

There is a large undead ruins on a plateau west which has 5 t-chests you can loot. Its a little maze-like down here. When you are ready to make your base and do some farming, Summon your Hero's at the monument and send them to the far east undead base. That base is handled. Have your Avatar activate the Elf Monument and start building a maximum base. Wood is scarce, Build your Small and Medium Headquarters fast for more workers.

Have 10 workers start Foresters in the large open area north. To the right near the berries build a Gatherhut, Foodstore and Hunting Lodge. You are going to want 6 workers sent to the east undead base where your heros are to set up tons of towers to take over farming. Do that as soon as possible to free up your heros to farm other spawn spots. Start east and secure your spawn points with towers and a few Windarchers.

Do this as far around as you want. When you have the camps secure there are 2 things to do to finish up the map. Head up to the Mosaic. Click on the Mosaic and you'll put your first piece into it. This activates a spawn in the east undead camp.

Killing the next mosaic undead gets you the next mosaic piece, putting that in gets the next one, etc. The Mosaic foes are pretty tough bring backup.

Finally head back to Uthar and report you found all his items. He will head east to fight Ismail, head there also and join in the fight. After you kill Ismail talk to Uthar again. Continue up the path east for a cutscene. Enter the Portal to the Godwall. You'll have a cutscene with Mechian. Afterwards talk to Kerwen then go east through the gate and activate the Bindstone.

The south area has a Elf Monument. Ignore this for now and start up the path, time to explore a bit but we won't waste time doing the whole map. Up the hill is the first Briarwolf camp, a t-chest is here also. Exiting east is 2 paths, go east to the second camp, which has berry bushes and a maybe a Corporal. Head west, go back and head northeast farther up the path to next intersection.

To the left is the Dwarf base and the third Briarwolf camp. Take down the towers while you are here. Go back and then go east to the large fourth camp. Save them to turn them in later. That's enough for now. Head back to your Elf Monument and start your base. You will need to get food in order to progress further but make as much as you can and get some basic Windarchers.

Head north with your Avatar and start to secure the enemy camps with some workers setting up towers to farm the spawn. Basically do this up to the 4th base that has moonsilver on the east side. Have your Avatar clear the camp, archers secure the camp while towers are put up. Make sure to keep hunting lodges going since food is scarce. Ok once you hit the 4th base, there should be a good supply of Briarwolf soldiers heading down to your location.

Slowly work your way up the pathways. I build towers along the paths also, they shoot north weakening the enemy troops as they go down the paths.

Keep your Avatar in front, your archers behind and your workers in the back to use when you reach bases. When you reach the map light tower, station your army to defend vs the east, and set up a few towers as backup.

Take your Avatar north then west where you can find a dead elf body north to loot, and south a t-chest and you can talk to Morgay. Now take your army east to the 5th base and secure it.

Head northwest to the 6th base and a t-chest in the corner. West of the base is an Elf and Dwarf Monument. Secure the base and take your Avatar east to destroy 4 towers, then move south up to 2 more towers. A small force of enemies awaits east. Take them down. Another base is east but we won't do that yet. Build up your defenses here, max your army and move all troops up to this location. Send your Avatar back to the first enemy base we will start taking down the enemy buildings.

Let your army farm a bit while you clear the buildings. Bren Fallwind appears, talk to him and listen to his stories.

Ask him for resources if you want. John Goddard appears, talk to him for the Dwarf gate key. Inside is a Bindstone and 2 t-chests. Go west down path to the body of a dead mage you can loot. There is a stone patch here you can search but nothing is here Sunder Dundrew appears and needs medicine for Gwen. Give it to him. Tamira Hal appears. Gives resources. Now its time to continue. You have a nice army, Probably Titan, and your Avatar ready to go, along with some backup workers for tower building.

Head east and pass through a small town with 6 towers and 2 enemy healing hand buildings to take down. A Dark Griffin rider awaits. Further east is a spawn point with more troops and another Griffin rider.

Destroy all the buildings here. Activate the Bindstone and 3 treasure chests contain your orc buildings.. The lower half of the board consists of misc foes and 2 hard foes. You have Medusa archers and Gargoyles. Gargoyles are frozen statues about the map, and there are about 6 wandering Medusa's. The idea to beat these 2 foes is this..

You will summon your hero party and station them near a few frozen gargoyles. You will then send 1 hero towards a Medusa so when the gargoyles are activated your party can kill the ones near you without fighting the Medusa also.

Repeat until done. This will take a while, but remember, Hero's are expendable, you can just summon them back again. Keep your Avatar alive even if it means running while your Hero's die a honorable death keeping you alive. You can just summon them back again. Start clearing the spawn about the southern part of the map. The east lava field has a t-chest with a couple Seductress's. To the se is another t-chest and the east side near the 2nd Hero Monument has 3 t-chests.

To the SW lava field are 2 more t-chests. At the west is the Portal to Farlorn Hope, a Bindstone, and 3 more t-chests. There are 4 t-chests about.

Just south are the NW lava fields where Arz'ach lairs with some Firelings. You need to turn in the 4 glass shards. Now clear out all the gargoyles and Medusa, only the eastern part of the map is left. Head back to the second Hero Monument on the east side and head northeast to the gargoyle Blutstein and kill him. The NE pass is now open so head northeast up to 3 more Fire Drakelings. They hold.. Journey to Southern Windwalls Windholme and talk to Urak for him to start the earthblade.

Journey to Greyfell and talk to Sartarius for some info. Talk to Adhira to get her hero quest. Journey to Eloni Elf Settlement and talk to Ashawe to turn in your beast manes.

Head back to Urak in Windholme to pick up your earthblade. If it isn't ready just journey to another map and back and it should be time. You'll probably be using this as your main weapon at this point.

I was level 23 at this point. Instead of exploring solo we will start your Orc base right away. Go north and activate the Bindstone then your Orc Monument. As for troops you want 10 Orc Spearmen as meat shields and the rest Totems.

The base only has 1 entrance to the east, and it will be assaulted with demon armies. Get a good amount of towers here, station your Avatar on the path up the hill, and put your Totems at the top of the hill to blast away at anything heading up.

You want firetowers also, but they take up a lot of room so just fit in what you can. Put your army at the top of the hill with Spearmen in front and a couple Drummers in back.

Totems and Towers should kill pretty much anything walking up the path. The enemy demons don't attack in huge waves but they give nice exp. Take your avatar to the first south demon camp. It has 3 gates and 2 t-chests. Go ahead and camp here for a bit farming the demons they shouldn't bother you much at your level. You have a north path that leads up through Mistress of Zarachs and 2 more gates. To the east is a Vulcanoid and east of that is a Bindstone and Talia Storm. When you are ready for the next part of the map prepare your army.

You are going to be swarmed with a boatload of very strong demons, but if you prepped as I told you, you should beat them. Make sure you have about 10 towers at the bottom of your base path, and on top. You want 50 troops, maybe 40 of them Totems at the top towers. Activate the Bindstone and talk to Talia Storm. She goes to fight Ulather but fails. Go in and show her how to do it.

When it is dead you'll be thanked by Talia. Now hurry and journey back to the west base the demons are on the way. They will hit your lower towers and hopefully be a little confused.

This helps the towers take down a couple. Keep your army at the top while your Avatar uses hit and run tactics to try and take down any demons on the west side. Beware they can kill you they are that strong. So run back up to the west if you start to get hurt.

Try and lure some demons up into your army range. Eventually you'll take down all the invading demons, but you probably will lose most of your towers and initial army doing it. No big problem, rebuild them.

Not much else to do here, you can farm a bit if you want. There is a Hero Monument north of where you fought Ulather if you want some Hero backup. I got to level 25 then cleared the map. There is a Troll Monument up here also but you cannot use it yet, not that you need to. Per page: 15 30 Date Posted: 25 Jul, am. Posts: 2. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.

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